
The Oasis course, on the other hand, is built around the idea that a videogame version of mini golf can be as intricate and preposterous as you want. I found the Forest to be more enjoyable simply because it was comprehensible: usually, you could actually see the flag you were aiming for, and there were only a few bank-shots and loops to worry about. Right now, Golf With Friends only has two courses: a more conventional "Forest" course and an entirely fanciful Egyptian-themed Oasis course that's as enraging as it is ambitious. Its courses are designed with massive moving parts alternately shoving your shot closer to the hole, or knocking it out-of-bounds and forcing you to make another attempt at a complicated and near-impossible shot. The key difference being that Golf With Friends doesn't have to make concessions to reality, economic or physical. For the moment you just have to deal with uneven course design, twitchy controls, and somewhat unconvincing, low-friction physics. In fact, its Early Access status might make it even more authentic, because there are a bunch of little things that should probably work a bit better than they do. Then I'd trudge back to the rental office, where a bored clerk would hand me another ball and warn me that a bunch of the chutes were blocked because the wooden structure of the golf course was starting to rot and splinter apart.Īll of which is to say that Golf With Friends, from Blacklight Interactive, is a surprisingly good mini golf simulator. As often as not, because everything in my area was starting to show the effects of Rust Belt decay, I'd hit a ball into one of the chutes and wait in vain for it to emerge on the other side. I'd spend ten minutes trying to whack a golf ball up the side of a tiny pyramid with a hole at the top, only to watch it come rolling back down so that a small child could be involuntarily educated in the myth of Sisyphus. Then my parents would take me to miniature golf and I'd remember how much I actually hated this stupid, mutant version of an already infuriating game. I delighted in the elaborate chutes and channels that would take a perfectly mediocre shot and whip it into the hole like I was Hale Irwin at the US Open. I loved the fanciful, storybook castles that loomed over strips of worn astroturf, and creaky windmills that menaced each shot. I loved the look of the minigolf course at the local arcade / amusement park, with its bubbling fountains of electric blue water that was so heavily dyed it would give your hand a sunburn if you so much as touched it.

We continued to play the remaining 8 holes not knowing what to do or say, what a great feeling and I'm so glad I shared the moment with the person who got me into this frustrating, annoying, difficult, challenging but fantastically rewarding fun sport.Every Monday, Rob Zacny hacks through the rough of Early Access trying to avoid the bunkers and find the green.Īs a child, miniature golf was one of those things that was more fun in theory than in practice. We both took pictures and sent messages to our friends. I walk up and to my surprise the ball sat there in the bottom of the cup.


We took a walk up, with me looking around thinking the ball had gone off the back, my friend sending a text to our other golfing friends telling them what had happened. I thought he was joking and it had gone past but was hiding behind the flag stick. Then it turned towards the flag, he said "it's going in! It's going in! It's gone in!".

My ball set off straight towards the green, my friend saying "that's going to be really good that". I hit a 6i, hoping to hit it straight (normally push it right into trees on this hole). Hole 10 par 3 tree lined at my local course 162yds to front lip and flag 10yds or so onto the green. So we putted out and head on to the 10th to play the back 9. We tee'd off on the 1st hole not realising the course was busy and a comp was playing in front of us. Friday evening 9 hole round with my mate who got me into golf.
